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PLOT: The story line is more developed than most fictional scenarios. It actually goes beyond the standard intro text and into the readme to explain the situation in Australia. Basically what it is about is Pauline Hanson is a fascist who gains support in Australia and leads an uprising. At the same time there is a conflict between the whites and and aborigines which stirs up the main plot as both sides us it in some way or another as propaganda. Then you also have the UN trying to intervine, which I thought was a great idea. CITIES: Some cities like Bourke have more support than production. The terrain squares have the monotonous farmland/railroad improvements. This is unattractive and doesn't seem like much thought was put into placing tile improvements. ![]() |
The idea of having an offensive scenario is not new, but this is the only modern day Australian Civil War I've seen. |
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CONCLUDING REMARKS: You will like this scenario if you are a male adolescent with that twisted sense of humor who enjoys angering people. That was the true focus of this scenario. If you aren't interested in that, then you are not going to like it. I realize that the score I give this scenario is around the same that the original version received. The reason for this is that people's standards and expectations for scenarios have grown much higher since then. I have not played the original version, but I'm sure the updated one is much better. If this version was reviewed around the same time as the original, I'd expect it to score somewhere in the low twenties. |
