@BEGINEVENTS

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=English
whom=French
@ENDIF

@IF
SCENARIOLOADED
@THEN
PLAYWAVEFILE
FRANCE.WAV
@ENDIF

@IF
UNITKILLED
unit=Imperial Guard
attacker=Barbarians
defender=French
@THEN
CREATEUNIT
unit=Imperial Guard
owner=French
veteran=no
homecity=none
locations
33,95
34,94
32,94
endlocations
@ENDIF

@IF
UNITKILLED
unit=Imperial Guard
attacker=Austrians
defender=French
@THEN
CREATEUNIT
unit=Imperial Guard
owner=French
veteran=no
homecity=none
locations
33,95
34,94
32,94
endlocations
@ENDIF

@IF
UNITKILLED
unit=Imperial Guard
attacker=Prussians + Swedes
defender=French
@THEN
CREATEUNIT
unit=Imperial Guard
owner=French
veteran=no
homecity=none
locations
33,95
34,94
32,94
endlocations
@ENDIF

@IF
UNITKILLED
unit=Imperial Guard
attacker=Turks
defender=French
@THEN
CREATEUNIT
unit=Imperial Guard
owner=French
veteran=no
homecity=none
locations
33,95
34,94
32,94
endlocations
@ENDIF

@IF
UNITKILLED
unit=Imperial Guard
attacker=English
defender=French
@THEN
CREATEUNIT
unit=Imperial Guard
owner=French
veteran=no
homecity=none
locations
33,95
34,94
32,94
endlocations
@ENDIF

@IF
UNITKILLED
unit=Imperial Guard
attacker=Spanish
defender=French
@THEN
CREATEUNIT
unit=Imperial Guard
owner=French
veteran=no
homecity=none
locations
33,95
34,94
32,94
endlocations
@ENDIF

@IF
UNITKILLED
unit=Imperial Guard
attacker=Russians
defender=French
@THEN
CREATEUNIT
unit=Imperial Guard
owner=French
veteran=no
homecity=none
locations
33,95
34,94
32,94
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=20
@THEN
CREATEUNIT
unit=Marshal
owner=French
veteran=no
homecity=none
locations
36,92
endlocations
@ENDIF

@IF
NEGOTIATION
talker=English
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=English
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Spanish
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=Spanish
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Swedes
owner=Prussians + Swedes
veteran=no
homecity=none
locations
56,72
64,40
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=Russians
whom=Turks
@ENDIF

@IF
NEGOTIATION
talker=Russians
talkertype=HumanOrComputer
listener=Turks
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Turks
talkertype=HumanOrComputer
listener=Russians
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
TURN
turn=30
@THEN
TEXT
Napoleon decides to invade Spain and make it a french vassal state - The Peninsular war has
begun...
ENDTEXT
MAKEAGGRESSION
who=French
whom=Spanish
@ENDIF

@IF
CITYTAKEN
city=Lisbon
attacker=French
defender=ANYBODY
@THEN
TEXT
French troops enters Lisbon! The royal family flees to Brasilia.
ENDTEXT
PLAYWAVEFILE
FRANCE.WAV
@ENDIF

@IF
CITYTAKEN
city=Madrid
attacker=French
defender=ANYBODY
@THEN
TEXT
French troops enters Madrid! Napoleon's brother Joseph Bonaparte is made king of Spain. But the spaniards are not so happy about this.
ENDTEXT
PLAYWAVEFILE
FRANCE.WAV
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Madrid
attacker=French
defender=ANYBODY
@THEN
CREATEUNIT
unit=King
owner=French
veteran=no
homecity=none
locations
16,134
endlocations
GIVETECHNOLOGY
receiver=Spanish
technology=13
@ENDIF

@IF
CITYTAKEN
city=Rome
attacker=French
defender=ANYBODY
@THEN
TEXT
Rome is annexed by Napoleon and the papal state incorporeted to the Empire. The pope answer
by banishing Napoleon.
ENDTEXT
@ENDIF

@IF
TURN
turn=36
@THEN
TEXT
A british army under Arthur Wellesley, later duke of Wellington, lands in Portugal.
ENDTEXT
CREATEUNIT
unit=Fortress
owner=English
veteran=no
homecity=none
locations
2,142
1,141
2,140
2,144
endlocations
PLAYWAVEFILE
RULE.WAV
GIVETECHNOLOGY
receiver=English
technology=99
@ENDIF

@IF
TURN
turn=36
@THEN
CREATEUNIT
unit=Patriot Cavalry E
owner=English
veteran=no
homecity=none
locations
2,142
2,138
1,139
endlocations
@ENDIF

@IF
TURN
turn=36
@THEN
CREATEUNIT
unit=Patriot Cavalry E
owner=English
veteran=no
homecity=none
locations
2,142
1,139
2,138
endlocations
@ENDIF

@IF
TURN
turn=36
@THEN
CREATEUNIT
unit=Patriot Cavalry E
owner=English
veteran=no
homecity=none
locations
2,142
2,136
2,134
endlocations
@ENDIF

@IF
TURN
turn=36
@THEN
CREATEUNIT
unit=Patriot Cavalry E
owner=English
veteran=no
homecity=none
locations
2,142
3,145
2,146
endlocations
@ENDIF

@IF
TURN
turn=36
@THEN
CREATEUNIT
unit=Patriot Cavalry E
owner=English
veteran=no
homecity=none
locations
2,142
3,137
3,135
endlocations
@ENDIF

@IF
TURN
turn=36
@THEN
CREATEUNIT
unit=Patriot Cavalry E
owner=English
veteran=no
homecity=none
locations
2,142
3,133
2,134
endlocations
@ENDIF

@IF
TURN
turn=36
@THEN
CREATEUNIT
unit=Patriot Cavalry E
owner=English
veteran=no
homecity=none
locations
2,142
4,138
3,139
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=99
receiver=English
@THEN
CREATEUNIT
unit=Cavalry E
owner=English
veteran=no
homecity=none
locations
2,142
1,141
2,140
2,144
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=99
receiver=English
@THEN
CREATEUNIT
unit=Grenadiers E
owner=English
veteran=no
homecity=none
locations
2,142
2,140
2,144
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
CREATEUNIT
unit=Frigate
owner=English
veteran=no
homecity=none
locations
11,161
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=8
@THEN
CREATEUNIT
unit=Man of War
owner=English
veteran=no
homecity=none
locations
11,161
endlocations
@ENDIF

@IF
CITYTAKEN
city=Lisbon
attacker=English
defender=ANYBODY
@THEN
TEXT
Defeated at Cintra by Wellington, Lisbon is lost for the french.
ENDTEXT
CREATEUNIT
unit=Fortress
owner=English
veteran=no
homecity=none
locations
2,142
endlocations
PLAYWAVEFILE
RULE.WAV
@ENDIF

@IF
CITYTAKEN
city=Lisbon
attacker=English
defender=ANYBODY
@THEN
CREATEUNIT
unit=Fortress
owner=English
veteran=no
homecity=none
locations
3,141
2,142
endlocations
@ENDIF

@IF
CITYTAKEN
city=Lisbon
attacker=English
defender=ANYBODY
@THEN
CREATEUNIT
unit=Fortress
owner=English
veteran=no
homecity=none
locations
4,140
2,142
endlocations
@ENDIF

@IF
CITYTAKEN
city=Madrid
attacker=English
defender=ANYBODY
@THEN
TEXT
Wellington liberates Madrid! Joseph Bonapart is forced to flee.
ENDTEXT
PLAYWAVEFILE
RULE.WAV
JUSTONCE
@ENDIF

@IF
TURN
turn=45
@THEN
TEXT
As Napoleon is busy in Spain, the austrian begins a major offenisve against the French.
ENDTEXT
CREATEUNIT
unit=Patriot Cavalry A
owner=Austrians
veteran=no
homecity=none
locations
62,108
65,113
endlocations
MAKEAGGRESSION
who=Austrians
whom=French
GIVETECHNOLOGY
receiver=Austrians
technology=34
@ENDIF

@IF
TURN
turn=45
@THEN
CREATEUNIT
unit=Patriot Cavalry A
owner=Austrians
veteran=no
homecity=none
locations
62,108
65,113
endlocations
@ENDIF

@IF
TURN
turn=45
@THEN
CREATEUNIT
unit=Patriot Cavalry A
owner=Austrians
veteran=no
homecity=none
locations
62,108
65,113
endlocations
@ENDIF

@IF
NEGOTIATION
talker=Russians
talkertype=HumanOrComputer
listener=Austrians
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Austrians
talkertype=HumanOrComputer
listener=Russians
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=13
receiver=Spanish
@THEN
CREATEUNIT
unit=Guerilla
owner=Spanish
veteran=no
homecity=none
locations
16,146
15,147
17,147
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=13
receiver=Spanish
@THEN
CREATEUNIT
unit=Guerilla
owner=Spanish
veteran=no
homecity=none
locations
11,121
12,122
11,123
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=13
receiver=Spanish
@THEN
CREATEUNIT
unit=Guerilla
owner=Spanish
veteran=no
homecity=none
locations
4,150
5,151
6,152
endlocations
@ENDIF

@IF
TURN
turn=51
@THEN
TEXT
PART III: THE GRANDE EMPIRE
^
The treaty of Schnbrunn is signed between France and Austria.
^
This is the end of Part 2. Save game as "eagles.sav", load part 3 by running "eagles.bat" and reload.
ENDTEXT
@ENDIF

@IF
NEGOTIATION
talker=Austrians
talkertype=HumanOrComputer
listener=French
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=French
talkertype=HumanOrComputer
listener=Austrians
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
CITYTAKEN
city=Madrid
attacker=English
defender=French
@THEN
CREATEUNIT
unit=Fortification A
owner=English
veteran=no
homecity=none
locations
16,134
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Vienna
attacker=Austrians
defender=ANYBODY
@THEN
CREATEUNIT
unit=Fortress
owner=Austrians
veteran=no
homecity=none
locations
62,108
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=39
@THEN
TEXT
In a international conference in Erfurt, Napoleon decides to personally lead the war in Spain.
ENDTEXT
CREATEUNIT
unit=Veteran Cavalry
owner=French
veteran=no
homecity=none
locations
22,122
23,119
25,111
endlocations
@ENDIF

@IF
TURN
turn=39
@THEN
CREATEUNIT
unit=Veteran Cavalry
owner=French
veteran=no
homecity=none
locations
22,122
23,119
25,111
endlocations
@ENDIF

@IF
TURN
turn=39
@THEN
CREATEUNIT
unit=Veteran Cavalry
owner=French
veteran=no
homecity=none
locations
22,122
23,119
25,111
endlocations
@ENDIF

@IF
TURN
turn=39
@THEN
CREATEUNIT
unit=Veteran Cavalry
owner=French
veteran=no
homecity=none
locations
22,122
23,119
25,111
endlocations
@ENDIF

@IF
TURN
turn=39
@THEN
CREATEUNIT
unit=Veteran Cavalry
owner=French
veteran=no
homecity=none
locations
22,122
23,119
25,111
endlocations
@ENDIF

@IF
TURN
turn=39
@THEN
CREATEUNIT
unit=Veteran Cavalry
owner=French
veteran=no
homecity=none
locations
22,122
23,119
25,111
endlocations
@ENDIF


@IF
TURN
turn=25
@THEN
CREATEUNIT
unit=Patriot Cavalry E
owner=English
veteran=no
homecity=none
locations
54,60
54,64
endlocations
@ENDIF

@IF
TURN
turn=25
@THEN
CREATEUNIT
unit=Siege Artillery
owner=English
veteran=no
homecity=none
locations
54,60
54,64
endlocations
@ENDIF

@IF
TURN
turn=25
@THEN
CREATEUNIT
unit=Siege Artillery
owner=English
veteran=no
homecity=none
locations
54,62
54,64
endlocations
@ENDIF

@IF
CITYTAKEN
city=Copenhagen
attacker=English
defender=ANYBODY
@THEN
TEXT
The british bombs Copenhagen! The danish fleet is captured by the british.
ENDTEXT
PLAYWAVEFILE
RULE.WAV
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Warsaw
attacker=French
defender=ANYBODY
@THEN
TEXT
Napoleon enters Warsaw, where he is hailed as a liberator. The Grand Duchy of Warsaw is established as a military outpost.
ENDTEXT
CREATEUNIT
unit=Duke
owner=French
veteran=no
homecity=none
locations
71,87
endlocations
GIVETECHNOLOGY
receiver=Prussians + Swedes
technology=34
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=London
attacker=French
defender=ANYBODY
@THEN
GIVETECHNOLOGY
receiver=English
technology=34
@ENDIF

@IF
CITYTAKEN
city=Madrid
attacker=French
defender=ANYBODY
@THEN
GIVETECHNOLOGY
receiver=Spanish
technology=34
@ENDIF

@IF
RANDOMTURN
denominator=5
@THEN
CREATEUNIT
unit=Poles
owner=French
veteran=no
homecity=none
locations
71,87
endlocations
@ENDIF

@IF
CITYTAKEN
city=Copenhagen
attacker=French
defender=ANYBODY
@THEN
TEXT
Marshall Bernadotte annex Denmark, planning to use it as a bridgehead for an invasion of Sweden.
ENDTEXT
PLAYWAVEFILE
FRANCE.WAV
@ENDIF

@IF
CITYTAKEN
city=Budapest
attacker=French
defender=ANYBODY
@THEN
GIVETECHNOLOGY
receiver=Austrians
technology=34
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Koningsberg
attacker=French
defender=ANYBODY
@THEN
CREATEUNIT
unit=Friedland
owner=Russians
veteran=no
homecity=none
locations
71,69
70,70
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Koningsberg
attacker=French
defender=ANYBODY
@THEN
CREATEUNIT
unit=Cavalry R
owner=Russians
veteran=no
homecity=none
locations
71,69
70,70
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Koningsberg
attacker=French
defender=ANYBODY
@THEN
CREATEUNIT
unit=Cavalry R
owner=Russians
veteran=no
homecity=none
locations
71,69
70,70
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Koningsberg
attacker=French
defender=ANYBODY
@THEN
CREATEUNIT
unit=Grenadiers R
owner=Russians
veteran=no
homecity=none
locations
71,69
70,70
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Koningsberg
attacker=French
defender=ANYBODY
@THEN
CREATEUNIT
unit=Grenadiers R
owner=Russians
veteran=no
homecity=none
locations
71,69
70,70
endlocations
JUSTONCE
@ENDIF

@IF
UNITKILLED
unit=Friedland
attacker=French
defender=ANYBODY
@THEN
TEXT
The russian army in East Prussia is completely destroyed near the village of Friedland - Thousends of troops was slaughtered by cannon fire, and some more thousends drowned while trying to retreat across the Alle River.
ENDTEXT
PLAYWAVEFILE
1812.WAV
@ENDIF

@ENDEVENTS