@BEGINEVENTS

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=English
whom=French
@ENDIF

@IF
SCENARIOLOADED
@THEN
PLAYWAVEFILE
FRANCE.WAV
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
CREATEUNIT
unit=Frigate
owner=English
veteran=no
homecity=none
locations
11,161
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=8
@THEN
CREATEUNIT
unit=Man of War
owner=English
veteran=no
homecity=none
locations
11,161
endlocations
@ENDIF

@IF
UNITKILLED
unit=Regulars
attacker=French
defender=Spanish
@THEN
CREATEUNIT
unit=Guerilla
owner=Spanish
veteran=no
homecity=none
locations
19,145
endlocations
@ENDIF

@IF
CITYTAKEN
city=Madrid
attacker=English
defender=French
@THEN
TEXT
Spain has been liberated! The English enters Madrid!
ENDTEXT
CREATEUNIT
unit=Fortification A
owner=English
veteran=no
homecity=none
locations
16,134
endlocations
JUSTONCE
PLAYWAVEFILE
RULE.WAV
@ENDIF

@IF
CITYTAKEN
city=Vienna
attacker=Austrians
defender=ANYBODY
@THEN
CREATEUNIT
unit=Fortress
owner=Austrians
veteran=no
homecity=none
locations
62,108
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Moscow
attacker=French
defender=Russians
@THEN
TEXT
Moscow falls!
^
After a long march, the french army reach the fabolous city Moscow, Russia's old capital, only to
discover that the city has been abandoned.
ENDTEXT
JUSTONCE
GIVETECHNOLOGY
receiver=Russians
technology=14
PLAYWAVEFILE
1812.WAV
@ENDIF

@IF
CITYTAKEN
city=Moscow
attacker=French
defender=Russians
@THEN
TEXT
"What a strange decesion, what a people. They are scythians."
^
Moscow Burns! From the Kremlin, Napoleon watches the fire spreading through the city. Rather
than surrender, the russians choose to put their city on fire.
ENDTEXT
CREATEUNIT
unit=Fire
owner=Russians
veteran=yes
homecity=none
locations
100,62
99,59
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Moscow
attacker=French
defender=Russians
@THEN
CREATEUNIT
unit=Fire
owner=Russians
veteran=yes
homecity=none
locations
101,61
102,60
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Moscow
attacker=French
defender=Russians
@THEN
CREATEUNIT
unit=Fire
owner=Russians
veteran=yes
homecity=none
locations
102,60
100,58
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Moscow
attacker=French
defender=Russians
@THEN
CREATEUNIT
unit=Fire
owner=Russians
veteran=yes
homecity=none
locations
101,59
102,60
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Moscow
attacker=French
defender=Russians
@THEN
CREATEUNIT
unit=Fire
owner=Russians
veteran=yes
homecity=none
locations
100,58
102,60
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Moscow
attacker=Russians
defender=French
@THEN
TEXT
The Russian army returns to Moscow! The french are forced to retreat.
ENDTEXT
CREATEUNIT
unit=Fortress
owner=Russians
veteran=no
homecity=none
locations
100,60
endlocations
GIVETECHNOLOGY
receiver=Russians
technology=33
@ENDIF

@IF
CITYTAKEN
city=Smolensk
attacker=French
defender=Russians
@THEN
CREATEUNIT
unit=Borodino
owner=Russians
veteran=yes
homecity=none
locations
97,65
98,64
96,66
endlocations
@ENDIF

@IF
UNITKILLED
unit=Borodino
attacker=French
defender=Russians
@THEN
TEXT
The french defeats the russians at Borodino! Will they capture Moscow?
ENDTEXT
PLAYWAVEFILE
1812.WAV
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=13
receiver=Spanish
@THEN
CREATEUNIT
unit=Guerilla
owner=Spanish
veteran=no
homecity=none
locations
16,146
15,147
17,147
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=13
receiver=Spanish
@THEN
CREATEUNIT
unit=Guerilla
owner=Spanish
veteran=no
homecity=none
locations
11,121
12,122
11,123
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Patriot Cavalry E
owner=English
veteran=no
homecity=none
locations
16,134
2,142
1,141
1,139
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Patriot Cavalry E
owner=English
veteran=no
homecity=none
locations
16,134
2,142
1,141
1,139
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Patriot Cavalry E
owner=English
veteran=no
homecity=none
locations
16,134
2,142
1,141
1,139
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Patriot Cavalry E
owner=English
veteran=no
homecity=none
locations
10,160
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Patriot Cavalry E
owner=English
veteran=no
homecity=none
locations
10,160
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=99
receiver=English
@THEN
CREATEUNIT
unit=Cavalry E
owner=English
veteran=no
homecity=none
locations
2,142
1,141
2,140
2,144
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=99
receiver=English
@THEN
CREATEUNIT
unit=Grenadiers E
owner=English
veteran=no
homecity=none
locations
2,142
1,141
2,140
2,144
endlocations
@ENDIF

@IF
UNITKILLED
unit=Village
attacker=French
defender=Russians
@THEN
TEXT
As The Grand Army advance through Russia, the russian army withdraw eastward burning everything in their path to prevent the french to gain use of it.
ENDTEXT
JUSTONCE
@ENDIF

@IF
UNITKILLED
unit=Village
attacker=ANYBODY
defender=Russians
@THEN
CREATEUNIT
unit=Cosacks
owner=Russians
veteran=no
homecity=none
locations
100,60
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=20
@THEN
CREATEUNIT
unit=Marshal
owner=French
veteran=no
homecity=none
locations
36,92
endlocations
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
CITYTAKEN
city=Madrid
attacker=French
defender=ANYBODY
@THEN
CREATEUNIT
unit=King
owner=French
veteran=no
homecity=none
locations
16,134
endlocations
@ENDIF

@IF
UNITKILLED
unit=Regulars
attacker=French
defender=Spanish
@THEN
CREATEUNIT
unit=Guerilla
owner=Spanish
veteran=no
homecity=none
locations
19,145
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=77
receiver=Russians
@THEN
CREATEUNIT
unit=Patriot Cavalry P
owner=Russians
veteran=no
homecity=none
locations
57,79
59,79
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=77
receiver=Russians
@THEN
CREATEUNIT
unit=Patriot Cavalry P
owner=Russians
veteran=no
homecity=none
locations
57,79
58,78
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=77
receiver=Russians
@THEN
CREATEUNIT
unit=Patriot Cavalry P
owner=Russians
veteran=no
homecity=none
locations
57,79
58,80
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=77
receiver=Russians
@THEN
CREATEUNIT
unit=Patriot Cavalry P
owner=Russians
veteran=no
homecity=none
locations
57,79
57,81
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=77
receiver=Russians
@THEN
CREATEUNIT
unit=Patriot Cavalry P
owner=Russians
veteran=no
homecity=none
locations
57,79
57,77
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=77
receiver=Russians
@THEN
CREATEUNIT
unit=Patriot Cavalry P
owner=Russians
veteran=no
homecity=none
locations
57,79
56,78
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=77
receiver=Russians
@THEN
CREATEUNIT
unit=Patriot Cavalry P
owner=Russians
veteran=no
homecity=none
locations
69,69
69,71
endlocations
@ENDIF

@IF
TURN
turn=92
@THEN
TEXT
The prussians allies themself with the russians and rebels against Napoleon.
ENDTEXT
GIVETECHNOLOGY
receiver=Russians
technology=77
@ENDIF

@IF
TURN
turn=90
@THEN
CREATEUNIT
unit=Rhine Line
owner=French
veteran=no
homecity=Leipzig
locations
43,79
41,79
endlocations
@ENDIF

@IF
TURN
turn=90
@THEN
CREATEUNIT
unit=Rhine Line
owner=French
veteran=no
homecity=Leipzig
locations
46,86
47,85
endlocations
@ENDIF

@IF
TURN
turn=90
@THEN
CREATEUNIT
unit=Rhine Line
owner=French
veteran=no
homecity=Leipzig
locations
48,92
endlocations
@ENDIF

@IF
CITYTAKEN
city=Leipzig
attacker=ANYBODY
defender=French
@THEN
TEXT
The battle of Leipzig, or the battle of nations, ends with with a victory for Napoleon's enemies. They
begin crossing the Rhine line.
ENDTEXT
PLAYWAVEFILE
1812.WAV
GIVETECHNOLOGY
receiver=Russians
technology=79
@ENDIF

@IF
TURN
turn=97
@THEN
TEXT
Austria joins the coalition against Napoleon.
ENDTEXT
MAKEAGGRESSION
who=Austrians
whom=French
GIVETECHNOLOGY
receiver=Austrians
technology=78
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=78
receiver=Austrians
@THEN
CREATEUNIT
unit=Patriot Cavalry A
owner=Austrians
veteran=no
homecity=none
locations
56,124
61,125
64,122
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=78
receiver=Austrians
@THEN
CREATEUNIT
unit=Patriot Cavalry A
owner=Austrians
veteran=no
homecity=none
locations
56,124
61,125
64,122
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=78
receiver=Austrians
@THEN
CREATEUNIT
unit=Patriot Cavalry A
owner=Austrians
veteran=no
homecity=none
locations
56,124
61,125
64,122
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=78
receiver=Austrians
@THEN
CREATEUNIT
unit=Patriot Cavalry A
owner=Austrians
veteran=no
homecity=none
locations
56,124
61,125
64,122
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=78
receiver=Austrians
@THEN
CREATEUNIT
unit=Patriot Cavalry A
owner=Austrians
veteran=no
homecity=none
locations
62,108
65,113
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=78
receiver=Austrians
@THEN
CREATEUNIT
unit=Patriot Cavalry A
owner=Austrians
veteran=no
homecity=none
locations
62,108
65,113
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=79
receiver=Russians
@THEN
CREATEUNIT
unit=Patriot Cavalry A
owner=Austrians
veteran=no
homecity=none
locations
55,149
56,148
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=79
receiver=Russians
@THEN
CREATEUNIT
unit=Patriot Cavalry A
owner=Austrians
veteran=no
homecity=none
locations
55,149
57,149
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=79
receiver=Russians
@THEN
CREATEUNIT
unit=Patriot Cavalry A
owner=Austrians
veteran=no
homecity=none
locations
55,149
55,147
endlocations
@ENDIF

@IF
CITYTAKEN
city=Paris
attacker=ANYBODY
defender=French
@THEN
TEXT
Finally, Paris falls.
^
Napoleon vows to continue fighting, but his marshalls demands that he should abdicate...
ENDTEXT
PLAYWAVEFILE
1812.WAV
@ENDIF

@IF
TURN
turn=94
@THEN
TEXT
A swedish army, lead by traitorious marshall Bernadotte, lands in Northern Germany.
ENDTEXT
GIVETECHNOLOGY
receiver=Russians
technology=80
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=80
receiver=Russians
@THEN
MAKEAGGRESSION
who=Prussians + Swedes
whom=French
CREATEUNIT
unit=Swedes
owner=Russians
veteran=no
homecity=none
locations
56,72
55,73
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=80
receiver=Russians
@THEN
CREATEUNIT
unit=Swedes
owner=Russians
veteran=no
homecity=none
locations
56,72
56,74
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=80
receiver=Russians
@THEN
CREATEUNIT
unit=Swedes
owner=Russians
veteran=no
homecity=none
locations
56,72
57,73
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=77
receiver=Russians
@THEN
CREATEUNIT
unit=Patriot Cavalry P
owner=Russians
veteran=no
homecity=none
locations
69,69
70,70
endlocations
@ENDIF

@IF
CITYTAKEN
city=St. Petersburg
attacker=French
defender=Russians
@THEN
TEXT
The capital of Russia has fallen! Russia is forced to sign a peace treaty with France. There is longer any nation left to threat Napoleon!
^
This is the end of the scenario. You won!
ENDTEXT
PLAYWAVEFILE
FRANCE.WAV
DESTROYACIVILIZATION
whom=Russians
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Cosacks
owner=Russians
veteran=no
homecity=none
locations
69,69
77,61
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Cosacks
owner=Russians
veteran=no
homecity=none
locations
69,69
77,61
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Cosacks
owner=Russians
veteran=no
homecity=none
locations
69,69
77,61
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Cosacks
owner=Russians
veteran=no
homecity=none
locations
69,69
77,61
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Cosacks
owner=Russians
veteran=no
homecity=none
locations
69,69
77,61
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Cosacks
owner=Russians
veteran=no
homecity=none
locations
71,87
71,85
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Cosacks
owner=Russians
veteran=no
homecity=none
locations
72,86
71,85
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Cosacks
owner=Russians
veteran=no
homecity=none
locations
73,87
71,85
endlocations
@ENDIF

@IF
TURN
turn=90
@THEN
GIVETECHNOLOGY
receiver=Russians
technology=33
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Cosacks
owner=Russians
veteran=no
homecity=none
locations
100,60
101,63
102,62
endlocations
@ENDIF


@IF
RECEIVEDTECHNOLOGY
technology=78
receiver=Austrians
@THEN
CREATEUNIT
unit=Patriot Cavalry A
owner=Austrians
veteran=no
homecity=none
locations
57,107
56,108
58,108
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=78
receiver=Austrians
@THEN
CREATEUNIT
unit=Patriot Cavalry A
owner=Austrians
veteran=no
homecity=none
locations
57,107
58,108
56,108
endlocations
@ENDIF

@IF
UNITKILLED
unit=Imperial Guard
attacker=ANYBODY
defender=French
@THEN
TEXT
The Imperial Guard capitulates!
ENDTEXT
@ENDIF

@ENDEVENTS
