@BEGINEVENTS

@IF
SCENARIOLOADED
@THEN
DONTPLAYWONDERS
@ENDIF

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=Ch'in
listenertype=Human
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Ch'in
talkertype=Human
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=Wei
listenertype=Computer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Wei
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=Computer
@THEN
@ENDIF

@IF
UNITKILLED
unit=Wang
attacker=ANYBODY
defender=ANYBODY
@THEN
DESTROYACIVILIZATION
whom=TRIGGERDEFENDER
@ENDIF

@IF
UNITKILLED
unit=Shih Huang Ti
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
^Ch'eng di Ch'in cade in battaglia.
^Gli succede il secondogenito, con
^il nome di Er Huang Ti.
^I beneinformati riferiscono: "Non
^ all'altezza di suo padre.".
ENDTEXT
CREATEUNIT
unit=Wang
owner=Ch'in
veteran=yes
homecity=none
locations
27,49
19,49
29,39
endlocations
@ENDIF

@IF
UNITKILLED
unit=Shan-yu
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
^Aprofittando della sconfitta degli Hsiung Nu,
^gli Hsien Pei irrompono dal Nord-Est !!!!
ENDTEXT
CREATEUNIT
unit=Hsien Pei
owner=Barbarians
veteran=no
homecity=none
locations
81,1
82,2
81,3
80,2
endlocations
@ENDIF

@IF
UNITKILLED
unit=Citt
attacker=ANYBODY
defender=Barbarians
@THEN
CREATEUNIT
unit=Hsien Yu
owner=Barbarians
veteran=no
homecity=none
locations
51,19
45,9
38,10
endlocations
@ENDIF

@IF
UNITKILLED
unit=Villaggio Ti
attacker=ANYBODY
defender=Barbarians
@THEN
CREATEUNIT
unit=Ti Rossi
owner=Barbarians
veteran=no
homecity=none
locations
44,42
36,60
endlocations
@ENDIF

@IF
UNITKILLED
unit=V. Choson
attacker=ANYBODY
defender=Barbarians
@THEN
CREATEUNIT
unit=Choson
owner=Barbarians
veteran=no
homecity=none
locations
90,2
86,2
80,2
endlocations
@ENDIF

@IF
UNITKILLED
unit=V. Jung
attacker=ANYBODY
defender=Barbarians
@THEN
CREATEUNIT
unit=Jung
owner=Barbarians
veteran=yes
homecity=none
locations
41,63
44,66
42,74
47,83
endlocations
@ENDIF

@IF
UNITKILLED
unit=Shan-yu
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
^Lo Shan-yu degli Hu cade in battaglia.
^Gli succede il figlio.
ENDTEXT
CREATEUNIT
unit=Shan-yu
owner=Barbarians
veteran=no
homecity=none
locations
25,13
22,12
21,11
11,5
endlocations
@ENDIF

@IF
UNITKILLED
unit=Principato
attacker=ANYBODY
defender=Barbarians
@THEN
TEXT
^I Cinesi si annettono un principato barbaro !!!
^La nobilt viene deportata in Cina.
ENDTEXT
CREATEUNIT
unit=Nobilt
owner=TRIGGERATTACKER
veteran=yes
homecity=none
locations
52,78
49,51
27,49
44,36
46,28
62,26
62,6
endlocations
@ENDIF

@IF
CITYTAKEN
city=Lin-tzu
attacker=Ch'in
defender=Ch'i
@THEN
TEXT
^Truppe di Ch'in saccheggiano la capitale di Ch'i !
ENDTEXT
CHANGEMONEY
receiver=Ch'in
amount=800
PLAYWAVEFILE
DISTRUZ.WAV
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Hsien Yang
attacker=ANYBODY
defender=Ch'IN
@THEN
TEXT
^La capitale di Ch'in  saccheggiata !!!!
ENDTEXT
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=800
PLAYWAVEFILE
DISTRUZ.WAV
@ENDIF

@IF
CITYTAKEN
city=Ying
attacker=Ch'in
defender=Ch'u
@THEN
TEXT
^Truppe di Ch'in saccheggiano la capitale di Ch'u !
ENDTEXT
CHANGEMONEY
receiver=Ch'in
amount=800
PLAYWAVEFILE
DISTRUZ.WAV
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Chi
attacker=Ch'in
defender=Yen
@THEN
TEXT
^Truppe di Ch'in saccheggiano la capitale di Yen !
ENDTEXT
CHANGEMONEY
receiver=Ch'in
amount=800
PLAYWAVEFILE
DISTRUZ.WAV
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Han-tan
attacker=Wei
defender=Chao
@THEN
MAKEAGGRESSION
who=Yen
whom=Chao
@ENDIF

@IF
CITYTAKEN
city=Chu Hsih
attacker=Chao
defender=Wei
@THEN
MAKEAGGRESSION
who=Yen
whom=Wei
@ENDIF

@IF
CITYTAKEN
city=Hsin-cheng
attacker=Ch'in
defender=Han
@THEN
MAKEAGGRESSION
who=Ch'u
whom=Ch'in
@ENDIF

@IF
CITYTAKEN
city=Hsin-cheng
attacker=Wei
defender=Han
@THEN
MAKEAGGRESSION
who=Ch'i
whom=Wei
@ENDIF

@IF
CITYTAKEN
city=Wu
attacker=ANYBODY
defender=Ch'u
@THEN
TEXT
Lo stato di Ch'u  stato estinto.
ENDTEXT
PLAYWAVEFILE
DISTRUZ.WAV
DESTROYACIVILIZATION
whom=Ch'u
@ENDIF

@IF
CITYTAKEN
city=Lin-tzu
attacker=ANYBODY
defender=Ch'i
@THEN
TEXT
Lo stato di Ch'i  stato estinto.
ENDTEXT
PLAYWAVEFILE
DISTRUZ.WAV
DESTROYACIVILIZATION
whom=Ch'i
@ENDIF

@IF
CITYTAKEN
city=Yen-tan
attacker=ANYBODY
defender=Yen
@THEN
TEXT
Lo stato di Yen  stato estinto.
ENDTEXT
PLAYWAVEFILE
DISTRUZ.WAV
DESTROYACIVILIZATION
whom=Yen
@ENDIF

@IF
CITYTAKEN
city=Chung Shan
attacker=ANYBODY
defender=Chao
@THEN
TEXT
Lo stato di Chao  stato estinto.
ENDTEXT
PLAYWAVEFILE
DISTRUZ.WAV
DESTROYACIVILIZATION
whom=Chao
@ENDIF

@IF
CITYTAKEN
city=Ta-Liang
attacker=ANYBODY
defender=Wei
@THEN
TEXT
Lo stato di Wei  stato estinto.
ENDTEXT
PLAYWAVEFILE
DISTRUZ.WAV
DESTROYACIVILIZATION
whom=Wei
@ENDIF

@IF
CITYTAKEN
city=Huang Hsih
attacker=ANYBODY
defender=Ch'in
@THEN
TEXT
^Lo stato di Ch'in  stato estinto !!!!
^Grande giubilo nel resto della Cina.
ENDTEXT
PLAYWAVEFILE
DISTRUZ.WAV
DESTROYACIVILIZATION
whom=Ch'in
@ENDIF

@IF
CITYTAKEN
city=Cheng
attacker=ANYBODY
defender=Han
@THEN
TEXT
Lo stato di Han  stato estinto.
ENDTEXT
PLAYWAVEFILE
DISTRUZ.WAV
DESTROYACIVILIZATION
whom=Han
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Hsiung Nu
owner=Barbarians
veteran=no
homecity=none
locations
33,17
27,17
21,11
11,5
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Yueh-Chih
owner=Barbarians
veteran=no
homecity=none
locations
33,17
27,17
21,11
11,5
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=5
@THEN
CREATEUNIT
unit=Turchi
owner=Barbarians
veteran=no
homecity=none
locations
33,17
19,35
16,18
8,12
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Mang
owner=Barbarians
veteran=no
homecity=none
locations
77,79
70,96
78,96
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=7
@THEN
CREATEUNIT
unit=Dzong
owner=Barbarians
veteran=yes
homecity=none
locations
6,42
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=7
@THEN
CREATEUNIT
unit=Jung
owner=Barbarians
veteran=yes
homecity=none
locations
41,63
44,66
42,74
47,83
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=7
@THEN
CREATEUNIT
unit=Ti Rossi
owner=Barbarians
veteran=yes
homecity=none
locations
44,42
36,60
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=5
@THEN
CREATEUNIT
unit=Hsien Yu
owner=Barbarians
veteran=yes
homecity=none
locations
51,19
45,9
38,10
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=5
@THEN
CREATEUNIT
unit=Choson
owner=Barbarians
veteran=no
homecity=none
locations
90,2
86,2
80,2
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=2
@THEN
CREATEUNIT
unit=Mongoli
owner=Barbarians
veteran=yes
homecity=none
locations
57,1
51,1
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Turchi
owner=Barbarians
veteran=yes
homecity=none
locations
26,14
20,14
14,14
endlocations
@ENDIF

@ENDEVENTS
